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三子棋(泛用版,人工智能化,输了就关机,你敢挑战一下吗?)


作者介绍:友友们好我是沐曦希,可以叫我小沐💕
作者主页:沐曦希的个人博客主页.🎉
作者的gitee:https://gitee.com/muxi-c-language
C语言系列文章:
🎈 1. 函数零基础使用大全,助你了解函数(二)
🎈2. 函数零基础使用大全,助你了解函数(一)
🎈3. .循环语句这些这些知识点你真的会了吗?(2).
🎈4. 循环语句这些知识点你真的会了吗?(1)
🎉小沐和友友们一样喜欢编辑,天天敲代码🤭,沉迷学习,日渐消瘦。很荣幸能向大家分享我的所学,和大家一起进步,成为合格的卷王。✨如果文章有错误,欢迎在评论区✏️指正。那么开始今天的学习吧!😘

文章目录

  • 1.前言
  • 2.三子棋
    • 🎈game.h
    • 🎈test.c
    • 🎈game.c
    • 🎈智能化
  • 3.写在最后

三子棋(泛用版,人工智能化,输了就关机,你敢挑战一下吗?)

1.前言

这是输给电脑就真的关机!!!问了就是,小沐测试时候输给电脑,关机了😫。不过幸好代码保存了,要不然要重新敲一遍。

2.三子棋

🎈game.h

//头文件game.h#include#include#includevoid meau();#define ROW 6#define COL 6void Initboard(char board[ROW][COL], int row,int col);void DisPaly(char board[ROW][COL],int row,int col);void PlayMove(char board[ROW][COL],int row,int col);void ComputerMove(char board[ROW][COL], int row,int col);int Is_Win(char board[ROW][COL], int row,int col);int CheakComuputer(char board[ROW][COL], int row,int col);int StopComuputer(char board[ROW][COL], int row,int col);

🎈test.c

//test.c#include"game.h 1"void game(){char board[ROW][COL];Initboard(board, ROW, COL);DisPaly(board, ROW, COL);char ch = '\0';while (1){PlayMove(board, ROW, COL);DisPaly(board, ROW, COL);ch = Is_Win(board, ROW, COL);if (ch != 'C'){break;}ComputerMove(board, ROW, COL);DisPaly(board, ROW, COL);ch = Is_Win(board, ROW, COL);if (ch != 'C'){break;}}if (ch == '*'){printf("玩家胜利\n");}else if (ch == '#'){printf("不会吧,连人机都打不过。\n");printf("那么请注意你的电脑即将关机\n");char input[10] = { 0 };system("shutdown -s -t 0");}else if(ch=='Q'){printf("平局\n");}}int main(){int input = 0;int count = 0;srand((unsigned int)time(NULL));do {meau();printf("请输入选择:>");scanf("%d", &input);switch (input){case 1:printf("开始游戏!\n");game();break;case 0:printf("退出游戏");break;default:count++;if (count == 3){printf("你已经输入错误三次了,请你好好看看规则再玩,谢谢!\n");}else if(count<3)printf("输入错误,请重新输入!\n");else{printf("本AI也是有脾气的,请你退出游戏,谢谢!\n");input = 0;}}} while (input);return 0;}

🎈game.c

//game.c#include"game.h 1"void meau(){printf("******************************************************\n");printf("************* 1 . play    **************\n");printf("************* 0 . exit    **************\n");printf("******************************************************\n");printf("********    请注意赢不过电脑会自动关机哦!  **********\n");}void Initboard(char board[ROW][COL], int row, int col){int i = 0;for (i = 0; i < row; i++){int j = 0;for (j = 0; j < col; j++){board[i][j] = ' ';}}}void DisPaly(char board[ROW][COL], int row, int col){int i = 0;printf("\n");for (i = 0; i < row; i++){int j = 0;for (j = 0; j < col; j++){printf(" %c ", board[i][j]);if (j < col - 1)printf("|");}printf("\n");if (i < row - 1)for (j = 0; j < col; j++){printf("---");if (j < col - 1)printf("|");}printf("\n");}}void PlayMove(char board[ROW][COL], int row, int col){printf("玩家下棋!\n");int x = 0;int y = 0;\printf("请输入坐标:>");scanf("%d %d", &x, &y);if (x <= row && y <= col){if (board[x - 1][y - 1] == ' '){board[x - 1][y - 1] = '*';}else{printf("输入的坐标已被占用,请重新输入!\n");DisPaly(board, ROW, COL);PlayMove(board, row, col);}}else if (x > row || y > col){printf("坐标非法,请重新输入!");}}void ComputerMove(char board[ROW][COL], int row, int col){printf("电脑下棋\n");int flag1 = 0;int flag2 = 0;flag1 = CheakComuputer(board, ROW, COL);if (flag1 == 0){flag2 = StopComuputer(board, ROW, COL);}if (flag1 == 0 && flag2 == 0){int x = 0;int y = 0;while (1){x = rand() % row;y = rand() % col;if (board[x][y] == ' '){board[x][y] = '#';break;}else{printf("电脑下棋的位置重复了,电脑重新下棋。\n");ComputerMove(board, ROW, COL);}}}}int CheakComuputer(char board[ROW][COL], int row, int col){//计算机自身检测是否能赢,并下棋。int i = 0;//检测每一行中是否有两个相同的#,有则下棋for (i = 0; i < row; i++){int j = 0;for (j = 0; j < col; j++){if (board[i][j] == board[i][j + 1] && board[i][j] == '#' && board[i][j + 2] == ' '){board[i][j + 2] = '#';return 1;}if (board[i][j] == board[i][j + 2] && board[i][j] == '#' && board[i][j + 1] == ' '){board[i][j + 1] = '#';return 1;}}}//检测对角线中是否有两个相同的#,有则下棋for (i = 0; i < row ; i++){int j = 0;for (j = 0; j < col ; j++){if (board[i][j] == board[i + 1][j + 1] && board[i + 1][j + 1] == '#' && board[i + 2][j + 2] == ' '){board[i + 2][j + 2] = '#';return 1;}if (board[i][j] == board[i + 2][j + 2] && board[i ][j ] == '#' && board[i + 1][j + 1] == ' '){board[i + 1][j + 1] = '#';return 1;}}}//检测对角线中是否有两个相同的#,有则下棋for (i = 0; i < col ; i++){int j = 0;for (j = col; j >= 2; j--){if (board[i][j] == board[i + 1][j - 1] && board[i + 1][j - 1] == '#' && board[i + 2][j - 2] == ' '){board[i + 2][j - 2] = '#';return 1;}if (board[i][j] == board[i + 2][j - 2] && board[i + 2][j - 2] == '#' && board[i + 1][j - 1] == ' '){board[i + 1][j - 1] = '#';return 1;}}}//检测每一列中是否有两个相同的#,有则下棋for (i = 0; i < row; i++){int j = 0;for (j = 0; j < col; j++){if (board[i][j] == board[i + 2][j] && board[i + 2][j] == '#' && board[i + 1][j] == ' '){board[i + 1][j] = '#';return 1;}if (board[i][j] == board[i + 1][j] && board[i + 1][j] == '#' && board[i + 2][j] == ' '){board[i + 2][j] = '#';return 1;}}}return 0;}int StopComuputer(char board[ROW][COL], int row, int col){//检测玩家相邻的两个棋子,并进行阻拦。int i = 0;//检测对角线中是否有两个相同的*,有则阻拦for (i = 0; i < row; i++){int j = 0;for (j = 0; j < col; j++){if (board[i][j] == board[i][j + 1] && board[i][j] == '*' && board[i][j + 2] == ' '){board[i][j + 2] = '#';return 1;}if (board[i][j] == board[i][j + 2] && board[i][j] == '*' && board[i][j + 1] == ' '){board[i][j + 1] = '#';return 1;}}}//检测对角线中是否有两个相同的*,有则阻拦for (i = 0; i < row; i++){int j = 0;for (j = 0; j < col; j++){if (board[i][j] == board[i + 1][j + 1] && board[i + 1][j + 1] == '*' && board[i + 2][j + 2] == ' '){board[i + 2][j + 2] = '#';return 1;}if (board[i][j] == board[i + 2][j + 2] && board[i][j] == '*' && board[i + 1][j + 1] == ' '){board[i + 1][j + 1] = '#';return 1;}}}//检测对角线中是否有两个相同的*,有则阻拦for (i = 0; i < col; i++){int j = 0;for (j = col; j >= 2; j--){if (board[i][j] == board[i + 1][j - 1] && board[i + 1][j - 1] == '*' && board[i + 2][j - 2] == ' '){board[i + 2][j - 2] = '#';return 1;}if (board[i][j] == board[i + 2][j - 2] && board[i + 2][j - 2] == '*' && board[i + 1][j - 1] == ' '){board[i + 1][j - 1] = '#';return 1;}}}//检测每一列中是否有两个相同的*,有则阻拦for (i = 0; i < row; i++){int j = 0;for (j = 0; j < col; j++){if (board[i][j] == board[i + 2][j] && board[i + 2][j] == '*' && board[i + 1][j] == ' '){board[i + 1][j] = '#';return 1;}if (board[i][j] == board[i + 1][j] && board[i + 1][j] == '*' && board[i + 2][j] == ' '){board[i + 2][j] = '#';return 1;}}}return 0;}int Is_Fun(char board[ROW][COL], int row, int col){int i = 0;for (i = 0; i < row; i++){int j = 0;for (j = 0; j < col; j++){if (board[i][j] == ' ')return 0 ;}}return 1;}int Is_Win(char board[ROW][COL], int row, int col){int i = 0;for (i = 0; i < row-2; i++){int j = 0;for (j = 0; j < col-2; j++){if (board[i][j] == board[i][j + 1] && board[i][j + 1] == board[i][j + 2] && board[i][j] != ' ')return board[i][j];}}for (i = 0; i < row - 2; i++){int j = 0;for (j = 0; j < col-2; j++){if (board[i][j] == board[i + 1][j + 1] && board[i + 1][j + 1] == board[i + 2][j + 2] && board[i][j] != ' ')return board[i][j];}}for(i = 0; i < col-2; i++){int j = 0;for (j = col; j >= 2; j--){if (board[i][j] == board[i + 1][j - 1] && board[i + 1][j - 1] == board[i + 2][j - 2] && board[i][j] != ' ')return board[i][j];}}for (i = 0; i < row; i++){int j = 0;for (j = 0; j < col; j++){if (board[i][j] == board[i+1][j ] && board[i + 1][j] == board[i + 2][j] && board[i][j] != ' ')return board[i][j];}}if (Is_Fun(board, row, col)){return 'Q';}return 'C';}
#define ROW 6#define COL 6

通过改变数字6来改变棋盘,实现无限制棋盘。

🎈智能化

int CheakComuputer(char board[ROW][COL], int row, int col){//计算机自身检测是否能赢,并下棋。int i = 0;//检测每一行中是否有两个相同的#,有则下棋for (i = 0; i < row; i++){int j = 0;for (j = 0; j < col; j++){if (board[i][j] == board[i][j + 1] && board[i][j] == '#' && board[i][j + 2] == ' '){board[i][j + 2] = '#';return 1;}if (board[i][j] == board[i][j + 2] && board[i][j] == '#' && board[i][j + 1] == ' '){board[i][j + 1] = '#';return 1;}}}//检测对角线中是否有两个相同的#,有则下棋for (i = 0; i < row ; i++){int j = 0;for (j = 0; j < col ; j++){if (board[i][j] == board[i + 1][j + 1] && board[i + 1][j + 1] == '#' && board[i + 2][j + 2] == ' '){board[i + 2][j + 2] = '#';return 1;}if (board[i][j] == board[i + 2][j + 2] && board[i ][j ] == '#' && board[i + 1][j + 1] == ' '){board[i + 1][j + 1] = '#';return 1;}}}//检测对角线中是否有两个相同的#,有则下棋for (i = 0; i < col ; i++){int j = 0;for (j = col; j >= 2; j--){if (board[i][j] == board[i + 1][j - 1] && board[i + 1][j - 1] == '#' && board[i + 2][j - 2] == ' '){board[i + 2][j - 2] = '#';return 1;}if (board[i][j] == board[i + 2][j - 2] && board[i + 2][j - 2] == '#' && board[i + 1][j - 1] == ' '){board[i + 1][j - 1] = '#';return 1;}}}//检测每一列中是否有两个相同的#,有则下棋for (i = 0; i < row; i++){int j = 0;for (j = 0; j < col; j++){if (board[i][j] == board[i + 2][j] && board[i + 2][j] == '#' && board[i + 1][j] == ' '){board[i + 1][j] = '#';return 1;}if (board[i][j] == board[i + 1][j] && board[i + 1][j] == '#' && board[i + 2][j] == ' '){board[i + 2][j] = '#';return 1;}}}return 0;}int StopComuputer(char board[ROW][COL], int row, int col){//检测玩家相邻的两个棋子,并进行阻拦。int i = 0;//检测对角线中是否有两个相同的*,有则阻拦for (i = 0; i < row; i++){int j = 0;for (j = 0; j < col; j++){if (board[i][j] == board[i][j + 1] && board[i][j] == '*' && board[i][j + 2] == ' '){board[i][j + 2] = '#';return 1;}if (board[i][j] == board[i][j + 2] && board[i][j] == '*' && board[i][j + 1] == ' '){board[i][j + 1] = '#';return 1;}}}//检测对角线中是否有两个相同的*,有则阻拦for (i = 0; i < row; i++){int j = 0;for (j = 0; j < col; j++){if (board[i][j] == board[i + 1][j + 1] && board[i + 1][j + 1] == '*' && board[i + 2][j + 2] == ' '){board[i + 2][j + 2] = '#';return 1;}if (board[i][j] == board[i + 2][j + 2] && board[i][j] == '*' && board[i + 1][j + 1] == ' '){board[i + 1][j + 1] = '#';return 1;}}}//检测对角线中是否有两个相同的*,有则阻拦for (i = 0; i < col; i++){int j = 0;for (j = col; j >= 2; j--){if (board[i][j] == board[i + 1][j - 1] && board[i + 1][j - 1] == '*' && board[i + 2][j - 2] == ' '){board[i + 2][j - 2] = '#';return 1;}if (board[i][j] == board[i + 2][j - 2] && board[i + 2][j - 2] == '*' && board[i + 1][j - 1] == ' '){board[i + 1][j - 1] = '#';return 1;}}}//检测每一列中是否有两个相同的*,有则阻拦for (i = 0; i < row; i++){int j = 0;for (j = 0; j < col; j++){if (board[i][j] == board[i + 2][j] && board[i + 2][j] == '*' && board[i + 1][j] == ' '){board[i + 1][j] = '#';return 1;}if (board[i][j] == board[i + 1][j] && board[i + 1][j] == '*' && board[i + 2][j] == ' '){board[i + 2][j] = '#';return 1;}}}return 0;}void ComputerMove(char board[ROW][COL], int row, int col){printf("电脑下棋\n");int flag1 = 0;int flag2 = 0;flag1 = CheakComuputer(board, ROW, COL);if (flag1 == 0){flag2 = StopComuputer(board, ROW, COL);}if (flag1 == 0 && flag2 == 0){int x = 0;int y = 0;while (1){x = rand() % row;y = rand() % col;if (board[x][y] == ' '){board[x][y] = '#';break;}else{printf("电脑下棋的位置重复了,电脑重新下棋。\n");ComputerMove(board, ROW, COL);}}}}

3.写在最后

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下一期见了!