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redis7.0源码阅读(四):Redis中的IO多线程(线程池)

redis7.0源码阅读(四):Redis中的IO多线程线程池)

  • 一、Redis中的IO多线程原理
  • 二、设置io多线程(调试设置)
  • 三、Redis中的IO线程池
    • 1、读取任务`readQueryFromClient`
    • 2、主线程将 待读客户端 添加到Read任务队列(生产者)`postponeClientRead`
    • 3、多线程Read IO任务 `handleClientsWithPendingReadsUsingThreads`
    • 4、多线程write IO任务(消费者)`handleClientsWithPendingWritesUsingThreads`
  • 四、线程调度
    • 1、开启io线程startThreadedIO
    • 2、关闭io线程stopThreadedIO

一、Redis中的IO多线程原理

redis7.0源码阅读(四):Redis中的IO多线程(线程池)

服务端收到一条信息,给它deconde成一条命令
然后根据命令获得一个结果(reply)
然后将结果encode后,发送回去
redis7.0源码阅读(四):Redis中的IO多线程(线程池)
redis的单线程是指,命令执行(logic)都是在单线程中运行的
接受数据read和发送数据write都是可以在io多线程(线程池)中去运行

在Redis中,生产者也可以作为消费者,反之亦然,没有明确界限。

redis7.0源码阅读(四):Redis中的IO多线程(线程池)

二、设置io多线程(调试设置)

在redis.conf中
设置io-threads-do-reads yes就可以开启io多线程
设置io-threads 2,设置为2(为了方便调试,真正使用的时候,可以根据需要设置),其中一个为主线程,另外一个是io线程
redis7.0源码阅读(四):Redis中的IO多线程(线程池)
在networking.c中找到stopThreadedIOIfNeeded,如果在redis-cli中输入一条命令,是不会执行多线程的,因为它会判断,如果pending(需要做的命令)个数比io线程数少,就不会执行多线程
因此提前return 0,确保执行多线程,便于调试

int stopThreadedIOIfNeeded(void) {    int pending = listLength(server.clients_pending_write);    /* Return ASAP if IO threads are disabled (single threaded mode). */    if (server.io_threads_num == 1) return 1;    return 0;//为了调试,提前退出(自己添加的一行)    if (pending < (server.io_threads_num*2)) { if (server.io_threads_active) stopThreadedIO(); return 1;    } else { return 0;    }}

到此为止,只需要,运行redis-server,在networking.c的 readQueryFromClient中打个断点,然后在redis-cli中输入任意set key value就可以进入io多线程,进行调试

下图可以看到箭头指向的两个线程,一个是主线程,另一个是io线程
redis7.0源码阅读(四):Redis中的IO多线程(线程池)

三、Redis中的IO线程池

1、读取任务readQueryFromClient

postponeClientRead(c)就是判断io多线程模式,并将任务添加到 任务队列中

void readQueryFromClient(connection *conn) {     client *c = connGetPrivateData(conn);    int nread, big_arg = 0;    size_t qblen, readlen;    /* Check if we want to read from the client later when exiting from     * the event loop. This is the case if threaded I/O is enabled. */    if (postponeClientRead(c)) return; //后面省略......}

2、主线程将 待读客户端 添加到Read任务队列(生产者)postponeClientRead

如果是io多线程模式,那么将任务添加到任务队列。
(这个函数名的意思,延迟读,就是将任务加入到任务队列,后续去执行)

int postponeClientRead(client *c) {    if (server.io_threads_active && server.io_threads_do_reads && !ProcessingEventsWhileBlocked && !(c->flags & (CLIENT_MASTER|CLIENT_SLAVE|CLIENT_BLOCKED)) && io_threads_op == IO_THREADS_OP_IDLE)    { listAddNodeHead(server.clients_pending_read,c);//往任务队列中插入任务 c->pending_read_list_node = listFirst(server.clients_pending_read); return 1;    } else { return 0;    }}

3、多线程Read IO任务 handleClientsWithPendingReadsUsingThreads

基本原理和多线程Write IO是一样的,直接看多线程Write IO就行了。

其中processInputBuffer是解析协议

int handleClientsWithPendingReadsUsingThreads(void) {    if (!server.io_threads_active || !server.io_threads_do_reads) return 0;    int processed = listLength(server.clients_pending_read);    if (processed == 0) return 0;    /* Distribute the clients across N different lists. */    listIter li;    listNode *ln;    listRewind(server.clients_pending_read,&li);    int item_id = 0;    while((ln = listNext(&li))) { client *c = listNodeValue(ln); int target_id = item_id % server.io_threads_num; listAddNodeTail(io_threads_list[target_id],c); item_id++;    }    /* Give the start condition to the waiting threads, by setting the     * start condition atomic var. */    io_threads_op = IO_THREADS_OP_READ;    for (int j = 1; j < server.io_threads_num; j++) { int count = listLength(io_threads_list[j]); setIOPendingCount(j, count);    }    /* Also use the main thread to process a slice of clients. */    listRewind(io_threads_list[0],&li);    while((ln = listNext(&li))) { client *c = listNodeValue(ln); readQueryFromClient(c->conn);    }    listEmpty(io_threads_list[0]);    /* Wait for all the other threads to end their work. */    while(1) { unsigned long pending = 0; for (int j = 1; j < server.io_threads_num; j++)     pending += getIOPendingCount(j); if (pending == 0) break;    }    io_threads_op = IO_THREADS_OP_IDLE;    /* Run the list of clients again to process the new buffers. */    while(listLength(server.clients_pending_read)) { ln = listFirst(server.clients_pending_read); client *c = listNodeValue(ln); listDelNode(server.clients_pending_read,ln); c->pending_read_list_node = NULL; serverAssert(!(c->flags & CLIENT_BLOCKED)); if (beforeNextClient(c) == C_ERR) {     /* If the client is no longer valid, we avoid      * processing the client later. So we just go      * to the next. */     continue; } /* Once io-threads are idle we can update the client in the mem usage buckets */ updateClientMemUsageBucket(c); if (processPendingCommandsAndResetClient(c) == C_ERR) {     /* If the client is no longer valid, we avoid      * processing the client later. So we just go      * to the next. */     continue; } if (processInputBuffer(c) == C_ERR) {     /* If the client is no longer valid, we avoid      * processing the client later. So we just go      * to the next. */     continue; } /* We may have pending replies if a thread readQueryFromClient() produced  * replies and did not install a write handler (it can't).  */ if (!(c->flags & CLIENT_PENDING_WRITE) && clientHasPendingReplies(c))     clientInstallWriteHandler(c);    }    /* Update processed count on server */    server.stat_io_reads_processed += processed;    return processed;}

4、多线程write IO任务(消费者)handleClientsWithPendingWritesUsingThreads

1.判断是否有必要开启IO多线程
2.如果没启动IO多线程,就启动IO多线程
3.负载均衡:write任务队列,均匀分给不同io线程
4.启动io子线程
5.主线程执行io任务
6.主线程等待io线程写结束

/* This function achieves thread safety using a fan-out -> fan-in paradigm: * Fan out: The main thread fans out work to the io-threads which block until * setIOPendingCount() is called with a value larger than 0 by the main thread. * Fan in: The main thread waits until getIOPendingCount() returns 0. Then * it can safely perform post-processing and return to normal synchronous * work. */int handleClientsWithPendingWritesUsingThreads(void) {    int processed = listLength(server.clients_pending_write);    if (processed == 0) return 0; /* Return ASAP if there are no clients. */    /* If I/O threads are disabled or we have few clients to serve, don't     * use I/O threads, but the boring synchronous code. */    if (server.io_threads_num == 1 || stopThreadedIOIfNeeded()) {//判断是否有必要开启IO多线程 return handleClientsWithPendingWrites();    }    /* Start threads if needed. */    if (!server.io_threads_active) startThreadedIO();//开启io多线程    /* Distribute the clients across N different lists. */    listIter li;    listNode *ln;    listRewind(server.clients_pending_write,&li);//创建一个迭代器li,用于遍历任务队列clients_pending_write    int item_id = 0;//默认是0,先分配给主线程去做(生产者也可能是消费者),如果设置成1,则先让io线程1去做    //io_threads_list[0] 主线程    //io_threads_list[1] io线程    //io_threads_list[2] io线程       //io_threads_list[3] io线程       //io_threads_list[4] io线程    while((ln = listNext(&li))) { client *c = listNodeValue(ln);//取出一个任务 c->flags &= ~CLIENT_PENDING_WRITE; /* Remove clients from the list of pending writes since  * they are going to be closed ASAP. */ if (c->flags & CLIENT_CLOSE_ASAP) {//表示该客户端的输出缓冲区超过了服务器允许范围,将在下一次循环进行一个关闭,也不返回任何信息给客户端,删除待读客户端     listDelNode(server.clients_pending_write, ln);     continue; } /* Since all replicas and replication backlog use global replication  * buffer, to guarantee data accessing thread safe, we must put all  * replicas client into io_threads_list[0] i.e. main thread handles  * sending the output buffer of all replicas. */ if (getClientType(c) == CLIENT_TYPE_SLAVE) {     listAddNodeTail(io_threads_list[0],c);     continue; } //负载均衡:将任务队列中的任务 添加 到不同的线程消费队列中去,每个线程就可以从当前线程的消费队列中取任务就行了 //这样做的好处是,避免加锁。当前是在主线程中,进行分配任务 //通过取余操作,将任务均分给不同io线程 int target_id = item_id % server.io_threads_num; listAddNodeTail(io_threads_list[target_id],c); item_id++;    }    /* Give the start condition to the waiting threads, by setting the     * start condition atomic var. */    io_threads_op = IO_THREADS_OP_WRITE;    for (int j = 1; j < server.io_threads_num; j++) { int count = listLength(io_threads_list[j]); setIOPendingCount(j, count);//设置io线程启动条件,启动io线程    }    /* Also use the main thread to process a slice of clients. */    listRewind(io_threads_list[0],&li);//让主线程去处理一部分任务(io_threads_list[0])    while((ln = listNext(&li))) { client *c = listNodeValue(ln); writeToClient(c,0);    }    listEmpty(io_threads_list[0]);    /* Wait for all the other threads to end their work. */    while(1) {//剩下的任务io_threads_list[1],io_threads_list[2].....给io线程去做,等待io线程完成任务 unsigned long pending = 0; for (int j = 1; j < server.io_threads_num; j++)     pending += getIOPendingCount(j);//等待io线程结束,并返回处理的数量 if (pending == 0) break;    }    io_threads_op = IO_THREADS_OP_IDLE;    /* Run the list of clients again to install the write handler where     * needed. */    listRewind(server.clients_pending_write,&li);    while((ln = listNext(&li))) { client *c = listNodeValue(ln); /* Update the client in the mem usage buckets after we're done processing it in the io-threads */ updateClientMemUsageBucket(c); /* Install the write handler if there are pending writes in some  * of the clients. */ if (clientHasPendingReplies(c) &&  connSetWriteHandler(c->conn, sendReplyToClient) == AE_ERR) {     freeClientAsync(c); }    }    listEmpty(server.clients_pending_write);    /* Update processed count on server */    server.stat_io_writes_processed += processed;    return processed;}

负载均衡:将任务队列中的任务 添加 到不同的线程消费队列中去,每个线程就可以从当前线程的消费队列中取任务就行了。这样做的好处是,避免加锁。当前是在主线程中,进行分配任务通过取余操作,将任务均分给不同的io线程。

四、线程调度

1、开启io线程startThreadedIO

每个io线程都有一把锁,如果主线程把锁还回去了,那么io线程就会启动,不再阻塞
并设置io线程标识为活跃状态io_threads_active=1

void startThreadedIO(void) {    serverAssert(server.io_threads_active == 0);    for (int j = 1; j < server.io_threads_num; j++) pthread_mutex_unlock(&io_threads_mutex[j]);    server.io_threads_active = 1;}

2、关闭io线程stopThreadedIO

每个io线程都有一把锁,如果主线程拿了,那么io线程就会阻塞等待,也就是停止了IO线程
并设置io线程标识为非活跃状态io_threads_active=0

void stopThreadedIO(void) {    /* We may have still clients with pending reads when this function     * is called: handle them before stopping the threads. */    handleClientsWithPendingReadsUsingThreads();    serverAssert(server.io_threads_active == 1);    for (int j = 1; j < server.io_threads_num; j++) pthread_mutex_lock(&io_threads_mutex[j]);//    server.io_threads_active = 0;}

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