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三子棋——概率~~电脑先手

各位朋友们大家好呀!今天又是游戏整活环节,先介绍一下这个版本较原版的一些更新:

1、有概率幸运踩屎电脑获得先手权!

2、设置了正中方格为必争!

3、优化了电脑的下棋速度!【延迟

4、本次更新更新了下次更新所需要的bug!


目录

​game.h

​game.c

​1、初始化二维数组

 ​2、打印棋盘

 ​3、玩家回合(注意判断非法坐标)

 ​4、判断输赢

 ​5、判断是否和局

​6、电脑回合

 ​text.c


game.h

#pragma once#define _CRT_SECURE_NO_WARNINGS 1#include #include #include #include #define ROW 3#define COL 3void Board(char arr[ROW][COL],int row,int col);//初始化二维数组void Print(char arr[ROW][COL], int row, int col);//打印棋盘void PlayerRound(char arr[ROW][COL], int row, int col);//玩家走int Victory(char arr[ROW][COL], int row, int col);//判断输赢int Tie(char arr[ROW][COL], int row, int col);//判断是否和局void ComputerRound(char arr[ROW][COL], int row, int col);//电脑走

game.c

1、初始化二维数组

void Board(char arr[ROW][COL], int row, int col)//初始化二维数组{for (int i = 0; i < row; i++){for (int j = 0; j < col; j++){arr[i][j] = ' ';}}}

 2、打印棋盘

void Print(char arr[ROW][COL], int row, int col)//打印棋盘{for (int i = 0; i < row; i++){for (int j = 0; j < col; j++){printf(" %c ", arr[i][j]);if (j < col - 1)printf("|");}printf("\n");if (i < row - 1){for (int j = 0; j < col; j++){printf("---");if (j < col - 1)printf("|");}printf("\n");}  }}

 3、玩家回合(注意判断非法坐标)

void PlayerRound(char arr[ROW][COL], int row, int col)//玩家走{int x = 0;int y = 0;while (1){printf("请输入坐标(空格隔开):");scanf("%d%d", &x, &y);if ((x > row || x  col || y <= 0)||arr[x-1][y-1]!=' '){printf("坐标非法,请重新输入!\n");}elsebreak;}arr[x - 1][y - 1] = '*';}

 4、判断输赢

int Victory(char arr[ROW][COL], int row, int col)//判断输赢{for (int i = 0; i < row; i++)//判断行{int j = 0;if ((arr[i][j] != ' ') && (arr[i][j] == arr[i][j + 1] && arr[i][j] == arr[i][j + 2]) && arr[i][j] == '*'){printf("玩家获胜!\n");return 1;}if ((arr[i][j] != ' ') && (arr[i][j] == arr[i][j + 1] && arr[i][j] == arr[i][j + 2]) && arr[i][j] == '#'){printf("电脑获胜!\n");return 2;}}for (int j = 0; j < col; j++)//判断列{int i = 0;if ((arr[i][j] != ' ') && (arr[i][j] == arr[i + 1][j] && arr[i][j] == arr[i + 2][j]) && arr[i][j] == '*'){printf("玩家获胜!\n");return 1;}if ((arr[i][j] != ' ') && (arr[i][j] == arr[i + 1][j] && arr[i][j] == arr[i + 2][j]) && arr[i][j] == '#'){printf("电脑获胜!\n");return 2;}}//判断斜列if ((arr[0][0] == arr[1][1]&&arr[0][0] == arr[2][2] && arr[0][0] == '*') || arr[0][2] == arr[1][1] && arr[0][2] ==arr[3][0] && arr[0][2] =='*'){printf("玩家获胜!\n");return 1;}if ((arr[0][0] == arr[1][1] && arr[0][0] == arr[2][2]&& arr[0][0] == '#') || arr[0][2] == arr[1][1] && arr[0][2] == arr[3][0] &&arr[0][2] == '#'){printf("电脑获胜!\n");return 2;}return 0;}

 5、判断是否和局

int Tie(char arr[ROW][COL], int row, int col)//判断是否和局{for (int i = 0; i < row; i++){for (int j = 0; j < col; j++){if (arr[i][j] == ' ')return 1;}}return 0;}

6、电脑回合

void ComputerRound(char arr[ROW][COL], int row, int col)//电脑走{Sleep(1500);printf("电脑走:\n");Sleep(1200);while (1){if (arr[1][1] == ' '){arr[1][1] = '#';break;}else{int x = rand() % row;int y = rand() % col;if (arr[x][y] == ' '){arr[x][y] = '#';break;}}}}

 text.c

#include "game.h"void menu(){printf("\n");printf("##1.play  0.exit##\n");printf("\n");}void game(){char arr[ROW][COL];Board(arr,ROW,COL);//初始化二维数组int First = rand() % 3 + 1;Print(arr, ROW, COL);//打印棋盘int flag = 1;while(flag){if (First == 3)printf("运气不错!本回合电脑先走!\n");switch (First){case 1:case 2:PlayerRound(arr, ROW, COL);//玩家走Print(arr, ROW, COL);//打印棋盘if (Victory(arr, ROW, COL) == 1)//判断输赢{flag = 0;break;}if (Tie(arr, ROW, COL) == 0)//判断是否和局{printf("平局!\n");flag = 0;break;}case 3:ComputerRound(arr, ROW, COL);//电脑走Print(arr, ROW, COL);//打印棋盘if (Victory(arr, ROW, COL) == 2)//判断输赢{flag = 0;break;}if (Tie(arr, ROW, COL) == 0)//判断是否和局{printf("平局!");flag = 0;break;}First = 1;}}}int main(){int input = 0;srand((unsigned)time(NULL));do{menu();scanf("%d", &input);switch(input){case 1:game();break;case 0:printf("退出游戏\n");break;default:printf("输入错误,请重新输入\n");break;}} while (input);return 0;}

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