> 文档中心 > HarmonyOS/OpenHarmony应用开发-ArkTS画布组件CanvasRenderingContext2D对象(九)

HarmonyOS/OpenHarmony应用开发-ArkTS画布组件CanvasRenderingContext2D对象(九)

fillRect strokeRect
fillRect
fillRect(x: number, y: number, w: number, h: number): void
填充一个矩形
参数

示例

// xxx.ets@Entry@Componentstruct FillRect {  private settings: RenderingContextSettings = new RenderingContextSettings(true)  private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings)    build() {    Flex({ direction: FlexDirection.Column, alignItems: ItemAlign.Center, justifyContent: FlexAlign.Center }) {      Canvas(this.context) .width('100%') .height('100%') .backgroundColor('#ffff00') .onReady(() =>{   this.context.fillRect(0,30,100,100)})      }    .width('100%')    .height('100%')  }}

效果

strokeRect
strokeRect(x: number, y: number, w: number, h: number): void
绘制具有边框的矩形,矩形内部不填充。
参数:

示例:

// xxx.ets@Entry@Componentstruct StrokeRect {  private settings: RenderingContextSettings = new RenderingContextSettings(true)  private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings)  build() {    Flex({ direction: FlexDirection.Column, alignItems: ItemAlign.Center, justifyContent: FlexAlign.Center }) {      Canvas(this.context) .width('100%') .height('100%') .backgroundColor('#ffff00') .onReady(() =>{   this.context.strokeRect(30, 30, 200, 150)      })    }    .width('100%')    .height('100%')  }}

效果