HarmonyOS/OpenHarmony应用开发-ArkTS画布组件CanvasRenderingContext2D对象(十七)
rect
rect(x: number, y: number, w: number, h: number): void
创建矩形路径。
// xxx.ets@Entry@Componentstruct CanvasExample { private settings: RenderingContextSettings = new RenderingContextSettings(true) private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings) build() { Flex({ direction: FlexDirection.Column, alignItems: ItemAlign.Center, justifyContent: FlexAlign.Center }) { Canvas(this.context) .width('100%') .height('100%') .backgroundColor('#ffff00') .onReady(() =>{ this.context.rect(20, 20, 100, 100) // Create a 100*100 rectangle at (20, 20) this.context.stroke() }) } .width('100%') .height('100%') }}
fill
fill(fillRule?: CanvasFillRule): void
对封闭路径进行填充。
示例
// xxx.ets@Entry@Componentstruct Fill { private settings: RenderingContextSettings = new RenderingContextSettings(true) private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings) build() { Flex({ direction: FlexDirection.Column, alignItems: ItemAlign.Center, justifyContent: FlexAlign.Center }) { Canvas(this.context) .width('100%') .height('100%') .backgroundColor('#ffff00') .onReady(() =>{ this.context.rect(20, 20, 100, 100) // Create a 100*100 rectangle at (20, 20) this.context.fill() }) } .width('100%') .height('100%') }}