> 文档中心 > HarmonyOS/OpenHarmony应用开发-ArkTS画布组件CanvasRenderingContext2D对象(七)

HarmonyOS/OpenHarmony应用开发-ArkTS画布组件CanvasRenderingContext2D对象(七)

shadowColor

代码

// xxx.ets@Entry@Componentstruct ShadowColor {  private settings: RenderingContextSettings = new RenderingContextSettings(true)  private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings)    build() {    Flex({ direction: FlexDirection.Column, alignItems: ItemAlign.Center, justifyContent: FlexAlign.Center }) {      Canvas(this.context) .width('100%') .height('100%') .backgroundColor('#ffff00') .onReady(() =>{   this.context.shadowBlur = 30   this.context.shadowColor = 'rgb(0,0,255)'   this.context.fillStyle = 'rgb(255,0,0)'   this.context.fillRect(30, 30, 100, 100)      })    }    .width('100%')    .height('100%')  }}

效果

shadowOffsetX

代码

// xxx.ets@Entry@Componentstruct ShadowOffsetX {  private settings: RenderingContextSettings = new RenderingContextSettings(true)  private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings)    build() {    Flex({ direction: FlexDirection.Column, alignItems: ItemAlign.Center, justifyContent: FlexAlign.Center }) {      Canvas(this.context) .width('100%') .height('100%') .backgroundColor('#ffff00') .onReady(() =>{   this.context.shadowBlur = 10   this.context.shadowOffsetX = 20   this.context.shadowColor = 'rgb(0,0,0)'   this.context.fillStyle = 'rgb(255,0,0)'   this.context.fillRect(20, 20, 100, 80)      })    }    .width('100%')    .height('100%')  }}

 效果