JUC中的join源码解读
1.按顺序执行
static class MyThread implements Runnable{ private String name; public MyThread(String name){ this.name=name; } @Override public void run() { System.out.println(name + Thread.currentThread()); } } public static void main(String[] args) throws InterruptedException { MyThread AThread = new MyThread("线程A"); MyThread BThread = new MyThread("线程B"); Thread t1 = new Thread(AThread); Thread t2 = new Thread(BThread); t1.start(); System.out.println(t1.getName() + t1.isAlive()); System.out.println(t2.getName()+t2.isAlive()); t1.join(); System.out.println(t1.getName() + t1.isAlive()); System.out.println(t2.getName()+t2.isAlive()); t2.start(); System.out.println(t1.getName() + t1.isAlive()); System.out.println(t2.getName()+t2.isAlive()); t2.join(); System.out.println(t1.getName() + t1.isAlive()); System.out.println(t2.getName()+t2.isAlive()); }
2.另一种按顺序执行
static class MyThread implements Runnable{ private String name; public MyThread(String name){ this.name=name; } @Override public void run() { System.out.println(name + Thread.currentThread()); } } public static void main(String[] args) throws InterruptedException { MyThread AThread = new MyThread("线程A"); MyThread BThread = new MyThread("线程B"); Thread t1 = new Thread(AThread); Thread t2 = new Thread(BThread); t1.start(); t2.start(); System.out.println(t1.getName() + t1.isAlive()); System.out.println(t2.getName()+t2.isAlive()); t1.join(); System.out.println(t1.getName() + t1.isAlive()); System.out.println(t2.getName()+t2.isAlive()); t2.join(); System.out.println(t1.getName() + t1.isAlive()); System.out.println(t2.getName()+t2.isAlive()); }
结论:调用join后,会阻塞当前线程,并且等待子线程执行完唤醒
//join源码//上的是悲观锁synchronized,因为会进行wait等待操作,是需要持有synchronized锁进行等待 public final synchronized void join(long millis) throws InterruptedException { long base = System.currentTimeMillis(); long now = 0; if (millis < 0) { throw new IllegalArgumentException("timeout value is negative"); } if (millis == 0) { while (isAlive()) {//检测该子线程是否处于活跃状态 活跃状态:线程正在运行或者准备开始运行的状态就是存活的 wait(0);//子线程运行的话就要阻塞调用方线程 } } else { while (isAlive()) { long delay = millis - now; if (delay <= 0) {//超时判断 break; } wait(delay); now = System.currentTimeMillis() - base; } } }
//waitvoid JavaThread::exit(bool destroy_vm, ExitType exit_type) { assert(this == JavaThread::current(), "thread consistency check"); ... // Notify waiters on thread object. This has to be done after exit() is called // on the thread (if the thread is the last thread in a daemon ThreadGroup the // group should have the destroyed bit set before waiters are notified). ensure_join(this); //唤醒操作 assert(!this->has_pending_exception(), "ensure_join should have cleared"); ...
//ensure_join(this)static void ensure_join(JavaThread* thread) { // We do not need to grap the Threads_lock, since we are operating on ourself. Handle threadObj(thread, thread->threadObj()); assert(threadObj.not_null(), "java thread object must exist"); ObjectLocker lock(threadObj, thread); // Ignore pending exception (ThreadDeath), since we are exiting anyway thread->clear_pending_exception(); // Thread is exiting. So set thread_status field in java.lang.Thread class to TERMINATED. java_lang_Thread::set_thread_status(threadObj(), java_lang_Thread::TERMINATED); // Clear the native thread instance - this makes isAlive return false and allows the join() // to complete once we've done the notify_all below //这里是清除native线程,使活跃状态isAlive()方法返回false java_lang_Thread::set_thread(threadObj(), NULL); lock.notify_all(thread);//唤醒持有该锁的全部线程 // Ignore pending exception (ThreadDeath), since we are exiting anyway thread->clear_pending_exception();}
总结:join方法通过调用线程持有子线程悲观锁synchronized,然后进行wait操作阻塞自己,等待子线程在执行结束后,通过notifyAll操作唤醒持有子线程synchronized锁的所有线程的操作来保证线程的执行顺序,类似于串行化